DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization

1Beihang University, 2Institute of Semiconductors, CAS, 3Griffith University,
4RIKEN AIP, 5The University of Tokyo
CVPR 2024

With sparse input views, DNGaussian stands out by delivering comparably high-quality synthesized views and superior details with a remarkable 25x reduction in time and significantly lower memory overhead during training, while attaining the fastest rendering speed of 300 FPS.

Abstract

This paper introduces DNGaussian, a depth-regularized framework based on 3D Gaussian radiance fields, offering real-time and high-quality few-shot novel view synthesis at low costs.

Our study reveals two inherent problems for regularizing 3DGS via depth information: 1) Depth should be targetedly used to constrain partial parameters, rather than the entire model as in previous NeRF approaches. 2) A traditional fixed-scale depth loss function can not provide sufficient regularization to Gaussians for geometry learning. By analyzing and solving these two problems, DNGaussian achieves outstanding performance.

Extensive experiments on LLFF, DTU, and Blender datasets demonstrate that DNGaussian outperforms state-of-the-art methods, achieving comparable or better results with significantly reduced memory cost, a 25x reduction in training time, and over 3000x faster rendering speed.

Video

Method

Our framework starts from a random initialization and consists of a Color Supervision module and a Depth Regularization module. In the depth regularization, we render a Hard Depth and a Soft Depth for the input view, and separately calculate the losses of the pre-generated monocular depth map with the proposed Global-Local Depth Normalization. Finally, the output Gaussian field enables efficient and high-quality novel view synthesis.

Comparison

Comarison with current SOTA baselines. Zoom in for better visualization.

LLFF
DTU
Blender

BibTeX

@article{li2024dngaussian,
    title={DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization}, 
    author={Jiahe Li and Jiawei Zhang and Xiao Bai and Jin Zheng and Xin Ning and Jun Zhou and Lin Gu},
    journal={arXiv preprint arXiv:2403.06912},
    year={2024}
}